
#ifndef BLOCK_H
#define BLOCK_H

namespace ETM
{
	enum CollisionType
	{
		Passable,
		Impassable,
	};

	struct Block
	{
		CollisionType colType;
		int value;
		bool falling;
		bool moved;

		Block();
		Block(CollisionType colType, int value);
	};
}

#endif